Junk is the name of a store that sells some very interesting Mesh decorative items, and also a strangely beautiful region in which refuse and ordinary objects come together in very special and beautiful ways. A central lighthouse, grey and austere, provides the haunting light which showcased the thee various strewn "junk" on the region island. There is sophisticated humor here- for example, a doberman stands guard over rusted electrical items, and chickens form a still life with portraits that look as if they are painted by a modern-day Rembrandt. I had a very good time exploring all the nooks and crannies of this junk-filled region and found it to be one of the most innovative and unique retail regions ever to be designed in Second Life.
All photography shown was taken with the Windlight Sky Setting programmed at the region, and with a "Glassy" Windlight Water Setting. the only changes I made to the standard programmed setting was to increase the cloud cover and cloud density in some of these photographs.
To visit this highly recommended destination:
To see more blog coverage and excellent photography from Junk head over to Bitacora:
To see a current listing of more gorgeous places to visit in Second Life: