Monday, August 27, 2012

Poll: Half of you think Negatively of Pathfinder in Second Life.

This week's poll concerns the introduction of Pathfinder. (See explanation below)

When Second Life users who read this blog were asked the question "What do you think of Pathfinder?" they responded as follows. 27% of respondents did not know what Pathfinder was.

Note: There were 37 responses. The number of responses is shown to the left, and the percent is shown to the right.  Numbers do not add up to 100% because of rounding to the lower digit.

I think positively of it. It is a great new technology that will improve my Second Life experience. Any bugs associated with it are well worth it.
4 (10%)

I think negatively of it. I cannot see any real value from it, and I do not want to deal with viewer problems and crashes associated with it.
18 (48%)

Neutral - I have not made my mind up yet.
5 (13%)

What is Pathfinder?
10 (27%)

Note:  Pathfinder provides tools and functions to enable smoother and smarter movement behavior for non-avatar entities in Second Life (for example, monsters in a game, rats in a haunted house, wisps in a fantasy forest). We refer to these entities as characters; in gaming terminology, they are sometimes called NPCs (non-player characters) or mobs (mobile objects).

To find out more go to the Second Life Wiki:
and see this video below.

1 comment:

  1. So let me get this straight... we have to deal with the decrease in sim performance so some rats and/or monsters will have more fluid movement?? Say what? My SL experienc is not enhanced. It gets worse with each passing month? Don't the DT know that if it's no broke don't fix it??? Helppppp meeeeeeeee.... arggggg


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